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Michael Futter

Mike has spent more than a decade in the video game industry as a critic and journalist. In 2013, he joined Game Informer as news editor, covering business and legal stories. After leaving in 2016, he teamed up with Bithell Games to author The GameDev Business Handbook and The GameDev Budgeting Handbook, designed to help demystify foundational business concepts for those starting their own studios. He has since been freelancing for Polygon, Variety, GameDaily, and GamesBeat on timely business topics while also leveraging his experience to help independent developers with business strategy and pitching. Mike has also worked with AAA developers and publishers on pre-announcement strategy, messaging, and trade show presentation preparation. He has also completed a number of mock previews and reviews.

  • Analysis, 
  • Trends

2020’s Biggest Trends … and Where They’re Heading in 2021

  • January 2, 2021
  • Tagged as: Amazon, Annual Trends, Cloud Gaming, Diversity & Inclusion, Google, Live Events, Mergers & Acquisitions, Microsoft, Nintendo, Pandemic, Sony
Sunset in the rearview mirror

Each year, we take a moment to reflect on the trends that defined the past year and what we expect from the coming 12 months.

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Michael Futter
  • News

Raw Fury Pulls Back Curtain on Publishing Contracts

  • December 22, 2020
  • Tagged as: Business, Indie Development, Indie Publishing
Do What You Love

How do you know you’re getting a good deal from a publisher if you don’t know what a good deal looks like? Over the years, Raw Fury has built a reputation of being a developer-friendly…

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Michael Futter
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Recent Articles

  • 2022’s Biggest Trends and Where We’re Heading in 2023
  • 2021’s Biggest Trends and Where We’re Heading in 2022 (Part 2)
  • 2021’s Biggest Trends … and Where We’re Heading in 2022 (Part 1)
  • Amanda Farough’s Top 10 Games of 2021 (In No Particular Order)
  • Mike Futter’s Top 10 Games of 2021 (In No Particular Order)
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