Virtual Economy: The Business of Games for the Rest of Us​

The game industry is complex and, you know what, it’s also kind of daunting to learn if you don’t know where to start. Michael Futter and Amanda Farough take those complexities and make them far more accessible, even for folks that don’t work in games. 

If you’re curious about the underpinnings of how video games get made, where the money comes from, and what it all means… we’ve got one heck of a podcast for you.

Recent Episodes

Catch up on the most recent episodes of Virtual Economy here. We’ve also included sources and our show notes for easy reference. 

Episode 73: Stadia: Complete Catastrophe or Mismanaged Mess? (News Show)

Reports on the Stadia project’s inner workings are pouring out, revealing gears rusted with dysfunction. Also: EA cancels Anthem Next (but may have saved Dragon Age in the process),...


Episode 72: The Last Temptation of “DeepF-ingValue” (News Show)

Keith Gill, better known as WallStreetBets’ “DeepF*ingValue” and “RoaringKitty”, testified before congress and has been sued by angry GameStonk investors. We also discuss Phil Harrison’s failed leadership and purposely...


Episode 71: Sure, revenue is great. But have you ever tried engagement? (Earnings Show)

In our second earnings show of the quarter, we’re breaking down Bandai Namco, Take-Two, Zynga, Sega Sammy, and Ubisoft. TIME STAMPS [00:01:07] - Bandai Namco [00:12:26] - Take-Two...


Episode 70: E3 Phone Home (News Show)

With the pandemic still hanging on, a new report corroborates and expands on news we broke in December: E3 is going digital (and it won’t be cheap). Also: EA...


Episode 69: How nice are the earnings? Pretty nice. (Earnings Show)

 It’s financial reporting season again! We’re breaking down Square Enix, Activision Blizzard, Sony, Unity, EA, and Nintendo. The game industry has thrived during the pandemic, but can it last?...


Episode 68: Pour one out for Stadia (News Show)

With the news that Stadia’s first-party development is kaput, we discuss what may lie ahead for Google’s gaming aspirations. Also: WB’s Nemesis system patent, the Gearbox acquisition, Kowloon Nights’...


The Hosts of Virtual Economy

Michael Futter

Michael Futter

Show Host & Research
Mike has spent more than a decade in the video game industry as a critic and journalist. In 2013, he joined Game Informer as news editor, covering business and legal stories. After leaving in 2016, he teamed up with Bithell Games to author The GameDev Business Handbook and The GameDev Budgeting Handbook, designed to help demystify foundational business concepts for those starting their own studios.

He has since been freelancing for Polygon, Variety, GameDaily, and GamesBeat on timely business topics while also leveraging his experience to help independent developers with business strategy and pitching. Mike has also worked with AAA developers and publishers on pre-announcement strategy, messaging, and trade show presentation preparation. He has also completed a number of mock previews and reviews.
Amanda Farough

Amanda Farough

Show Host & Producer
Amanda has spent much of the last ten years running businesses, making websites, and writing about video games… usually within a few hours of one another. She’s a dedicated speaker with over a decade of experience and has presented/moderated at a variety of conferences, including GamesBeat Summit, Playcrafting’s Women in Games event, GameDaily Connect, PAX East/West, and a smattering of small business, digital marketing, and branding conferences.

These days, Amanda is the co-host of the Virtual Economy podcast, mama at Ready Player Mom (and part of the Radically Kind Gamers stream team) on Twitch, business & entertainment writer, and co-host on the Engaged Family Gaming podcast. Amanda also holds a seat on the board of directors at Hit Save! (a video game preservation nonprofit) as Director of Communications.

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