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You are viewing all posts published for the month of January, 2021. If you still can't find what you are looking for, try searching using the form at the right upper corner of the page.

  • Virtual Economy

Episode 64: Get Lost, 2020. Hello… Oh. Oh no. (News Show)

  • January 9, 2021
http://traffic.libsyn.com/virtualeconomy/Ep64.mp3

New year. New season. Virtual Economy is back with a news-filled show covering more Cyberpunk 2077, Raw Fury dropping lots of business documents, our trends predictions for the year, Tencent’s takeover of Leyou, Nintendo’s Next Level Games…

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Episode 63: CD Projekt burns bridges with partners, players, and its own future (News show)

  • December 19, 2020

CD Projekt has botched Cyberpunk’s launch to get it out the door in 2020. The follow-up has included empty refund promises and throwing platform partners under the bus. We discuss the financial reasons behind the rush and the impact the failures…

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Episode 62: GameStop’s Earnings Saved By COVID Tax Credits (News show)

  • December 13, 2020

GameStop’s Earnings Saved By COVID Tax Credits (News Show): GameStop reports stronger earnings, but has a one-time tax credit to thank. We also discuss, Cyberpunk’s launch, Twitch’s new safety rules, Activision suing Netflix, and more. We’ll…

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Episode 61: BioWare’s Leadership Shakeup and PAX’s Live Event Optimism (News show)

  • December 6, 2020

Event company ReedPop has announced ambitious dates for next year’s PAX shows. In an original report, we discuss exhibitor reactions to PAX Online, what went right and wrong, the price of exhibiting at PAX events, and what developers and publishers…

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Episode 60: Getting Accessibility Right (Launch Special with Steve Saylor)

  • December 5, 2020

Consultant, critic, and host Steve Saylor joins us to discuss the current state of accessibility in gaming and what the console launches got right (and wrong).

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Episode 59: Future Sight: Trends and learnings from the Xbox Series X|S and PS5 launches (Launch Special)

  • November 23, 2020

In this bonus episode, we discuss the emerging trends from the console launch and what we’re watching as the generation gets underway. How will the industry evolve around these consoles? Join us and find out what we’re paying attention to.

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Episode 58: Capcom leaks, Embracer’s chic, and Apple squeaks (News show)

  • November 21, 2020

This terribly named episode is full of Capcom’s ransomware calamity, Apple’s scheming, and Embracer Group’s acquisition spree. Also: Paradox earnings, EA’s Impact Report, another Joy-Con lawsuit, and So. Much. News. Apple will reduce App…

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Episode 57: Next-Gen is Now – Xbox Series X and PS5 are HERE (Launch Special)

  • November 14, 2020

In our first episode looking at the impact of the new console launches, we welcome But Why Tho’s Kate Sanchez and Matt Donahue to discuss the intersection of hardware and game pricing and inclusion. We also have news, including Take-Two’s…

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Episode 56: Take-Two Doesn’t Believe In Subscriptions (Earnings Show)

  • November 9, 2020

In our second big earnings show of the reporting period, we break down what went right at Nintendo, EA, and Take-Two, and what went… not so well at Sega and Square Enix. EA is about to make bank on its EA Play service thanks to its Game Pass…

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Episode 55: You Can’t Buy PS5 In Stores. Thanks, 2020. (News Show)

  • November 7, 2020

Sony is taking extraordinary precautions in the face of COVID-19. If you want a console this year, you’re going to need to purchase it online. With Xbox Series X and PS5 out next week, we look at a few things players can expect. Curve Digital…

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