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Episode 87: GameStop is getting into NFTs and we want to die (News Show)

  • May 29, 2021
Sony’s IR Day has revealed more of the company’s strategy, successes, and shortcomings. We also discuss the “SteamPal” report, PAX Online scaled back (and more realistic) pricing, updates on some stories from last week, and GameStop getting...

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Virtual Economy
  • Virtual Economy

Episode 86: Is Warner Bros Interactive Headed for an M&A Feeding Frenzy? (News Show)

  • May 22, 2021
The news of WarnerMedia’s merger with Discovery has left questions about WB Interactive. Some studios are reportedly staying with AT&T (which wants out of original content), and we don’t know yet if Discovery has any interest in staying in the...

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Virtual Economy
  • Virtual Economy

Episode 85: Buckle up for EARNINGSPALOOZA! (Earnings Show)

  • May 17, 2021
http://traffic.libsyn.com/virtualeconomy/Ep85.mp3
It’s our biggest earnings show ever, as we cover 12 different companies. Don’t worry, though. We’re also introducing Financial Quick Hits. Up this week: Paradox, Ubisoft, Digital Bros., Roblox, Starbreeze, Bandai Namco, Unity, Remedy, Knomai,...

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Virtual Economy
  • Virtual Economy

Episode 84: ‘Stadia is Alive and Well’ and Other Optimistic Thoughts (News Show)

  • May 15, 2021
Google is doing everything it can to convince developers not to give up on working with Stadia, but is it enough? Also: Epic v Apple Week 2, Gree exerts patent power in $100m court win, E3 Online starts to take shape, Embracer gobbles up four more...

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Virtual Economy
  • Virtual Economy

Episode 83: Why is Blizzard bleeding users? (Earnings Show)

  • May 10, 2021
It’s our first earnings show of the quarter! Activision posts record revenue, but Blizzard is bleeding users. Zynga posts its own record revenue, but also losses. Things are going pretty well at both Nintendo and Capcom, as both check in with huge...

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Virtual Economy
  • Virtual Economy

Episode 82: Epic vs. Apple: The Fight for Your Money (News Show)

  • May 8, 2021
Lawsuits are good for two things: making lawyers rich and learning about the super secretive game industry. We break down all of the interesting learnings from the court case. Also, Sony is facing a class action lawsuit over its digital game code...

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Virtual Economy
  • Virtual Economy

Episode 81: Is Time Finally Running Out for Loot Boxes? (News Show)

  • May 1, 2021
The conversation around loot boxes is heating up again, with EA at the center. Also: Explaining the TriplePoint Video Game Stock Index, Sony and Microsoft earnings, and the GDC State of the Industry report.  You can support Virtual Economy’s...

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Virtual Economy
  • Analysis

Explaining the TriplePoint Video Game Stock Index

  • April 28, 2021
  • Tagged as: Finance, S&P, Stocks, TriplePoint PR
Wall Street Kid
This week, TriplePoint PR announced a partnership with S&P Dow Jones to launch a video game industry stock index (INDEXCME: GAMER). With GameStonk™ shining a light on the financial side of the industry, the TriplePoint...

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Michael Futter
  • Virtual Economy

Episode 80: CDProjekt’s ‘Ship Now, Apologize Later’ Strategy Worked… Sorta (News Show)

  • April 25, 2021
CDProjekt shipped a broken Cyberpunk 2077, hoping that consumers would just… take it. Now, investors are upset and consumer sentiment is in the toilet. The financial impact? Not as bad as it could have been. Also: a flurry of Microsoft...

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Virtual Economy
  • Analysis

CDProjekt’s Cyberpunk 2077 Failure Cost More Than Just Money

  • April 23, 2021
  • Tagged as: CDProjekt, Cyberpunk 2077, Earnings
CDProjekt bet that most consumers wouldn’t go through the effort of refunding the broken and disappointing Cyberpunk 2077. They were right. In the company’s recently released financial report for fiscal year 2020, the company touts...

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Michael Futter
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