Triple-A game development is unsustainable. It doesn’t matter if a game succeeds or fails, the corporate machine is grinding developers up and spitting them out by the thousands. Things need to change.
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TIME STAMPS
- [00:01:29] – Circana Report on U.S. Video Game Spending for January 2024
- [00:07:04] – Investment Interlude
- [00:18:43] – Quick Hits
- [00:21:25] – Labor Report
- [00:43:33] – FAFO!
SOURCES
- An Important Update from PlayStation Studios | SIE Blog
- Difficult News About Our Workforce | SIE Blog
- Continuing to evolve our business and teams | EA
- Respawn’s Star Wars FPS Is Canceled, But Work on Next Jedi Game, Black Panther and Iron Man Will Continue | IGN
- Marcus Lehto has departed EA | Marcus Lehto (@game_fabricator) on Twitter
- EA cutting “small number” of staff as it sunsets two mobile games | GamesIndustry
- Supermassive Confirms Layoffs | Supermassive (@SuperMGames) on Twitter
- British Game Maker Supermassive Set to Lay Off 90 Workers | Bloomberg (Paywall)
- Die Gute Fabrik is Stopping Production | Die Gute Fabrik (@gutefabrik) on Twitter
- ESL Faceit Group lays off 15% of staff 2 years after $1.5B merger | GamesBeat
- Star Citizen developer hit with layoffs amid claims of a “highly toxic company” | Eurogamer
- Wildlife Studios is laying off 21 percent of its workforce | Game Developer
- Keoken Studios lays off Four | Koen Deetman on LinkedIn
- Deck Nine Games lays off 20 percent of staff | Game Developer
- ‘Grand Theft Auto’ Maker Rockstar Games Asks Workers to Return to Office Five Days a Week | Bloomberg (Paywall)
- Nintendo Files Lawsuit Against Creators of Switch Emulator Yuzu | Stephen Totilo (@stephentotilo) on Twitter
INVESTMENT INTERLUDE