Virtual Economy: The Business of Games for the Rest of Us​

The game industry is complex and, you know what, it’s also kind of daunting to learn if you don’t know where to start. Michael Futter and Amanda Farough take those complexities and make them far more accessible, even for folks that don’t work in games. 

If you’re curious about the underpinnings of how video games get made, where the money comes from, and what it all means… we’ve got one heck of a podcast for you.

Recent Episodes

Catch up on the most recent episodes of Virtual Economy here. We’ve also included sources and our show notes for easy reference. 

Episode 68: Pour one out for Stadia (News Show)

With the news that Stadia’s first-party development is kaput, we discuss what may lie ahead for Google’s gaming aspirations. Also: WB’s Nemesis system patent, the Gearbox acquisition, Kowloon Nights’...

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Episode 67: GameStonk… Well that escalated quickly (News Show)

It’s been one week since Reddit memefied GameStop’s stock. We break down what’s happened, how Wall Street is closing ranks, and why it all could hurt retirement investors. We...

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Episode 66: How A Daytrader Reddit War Made GameStop the Biggest News of the Week (News Show)

GameStop stock jumped 80% as Redditors threw down with a short-seller analyst firm. We also discuss the Xbox Live price hike, Vicarious Visions’ new home at Blizzard, the EU...

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Episode 65: Lucasfilm Games’ Empire Returns Full Throttle… Indiana (News Show)

Lucasfilm Games is back, and we’re discussing what it all means. We also chat about GameStop’s holiday sales, December 2020 NPD, Steam’s year in review, Riot and Bungie going...

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Episode 64: Get Lost, 2020. Hello… Oh. Oh no. (News Show)

New year. New season. Virtual Economy is back with a news-filled show covering more Cyberpunk 2077, Raw Fury dropping lots of business documents, our trends predictions for the year,...

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Episode 63: CD Projekt burns bridges with partners, players, and its own future (News show)

CD Projekt has botched Cyberpunk’s launch to get it out the door in 2020. The follow-up has included empty refund promises and throwing platform partners under the bus. We...

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The Hosts of Virtual Economy

Michael Futter

Michael Futter

Show Host & Research
Mike has spent 10 years in the video game industry as a critic and journalist. In 2013, he joined Game Informer as news editor, covering business and legal stories. After leaving in 2016, he teamed up with Bithell Games to author The GameDev Business Handbook and The GameDev Budgeting Handbook, designed to help demystify foundational business concepts for those starting their own studios.

He has since been freelancing for Polygon, Variety, GameDaily, and GamesBeat on timely business topics while also leveraging his experience to help independent developers with business strategy and pitching. Mike has also worked with AAA developers and publishers on pre-announcement strategy, messaging, and trade show presentation preparation. He has also completed a number of mock previews and reviews.
Amanda Farough

Amanda Farough

Show Host & Producer
Amanda has spent much of the last ten years running businesses, making websites, and writing about video games… usually within a few hours of one another. She’s a dedicated speaker with over a decade of experience and has presented/moderated at a variety of conferences, including GamesBeat Summit, Playcrafting’s Women in Games event, GameDaily Connect, PAX East/West, and a smattering of small business, digital marketing, and branding conferences.

These days, Amanda is the co-host of the Virtual Economy podcast, mama at Ready Player Mom (and part of the Radically Kind Gamers stream team) on Twitch, business & entertainment writer, and co-host on the Engaged Family Gaming podcast. Amanda also holds a seat on the board of directors at Hit Save! (a video game preservation nonprofit) as Director of Communications.

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